WAAAGH! Da Choppa is Cummin’ Back – confirmed?

Okay, rumor and speculation have been abundant since comments made a month or so ago by Mark Jacobs.  Now The Greenskin Blog and The Keen and Graev Blog report some interesting PR stunts.

The Greenskin, which represents us green bruddahs of da WAAAGH!, got this:

The clues lead to the line quoted at 1:16:06 in the movie the Predator, “Get to da choppa!” It speaks for itself.   When added to the other clues it’s a shoe in that the Choppa will be added or at least confirmed on 1/29/2009; the little WAR sign gives us the date.   Either this, or Mythic truly hates Destruction.

Check it out for yourself, it’s on Youtube.

On the Order side of the fence, Keen and Graev got the following:

Stinkin’ Stunties, always needin’ ta keep up wif us greenies.

From the looks of this package it was assumed that the Slayer would be coming to town, not the Hammerer.  Probably rightfully so, the red hair dye, again with the ominous 1-29-09 placard, and a hair shaver.  For those who know your Warhammer lore these fit nicely with the Slayers.

Well, I don’t play the Order side much but I do so adore my greenskins, and the Choppa was always a favorite.  I am very much looking forward to smushin’ me sum red haired stunties in deir skivvies.

Numbers of WAR

We play it, we love it, Warhammer Online: Age of Reckoning, and finally we’re starting to get some of the numbers for which we’ve been asking, sort of.

The numbers being addressed at this time are faction populations.  The numbers per server are not given but it still gives a good overview of the number of Order vs. Destruction.   They break it down between Monolith and North American servers with the following figures (first set of numbers for Order, second for Destruction):

Average of All North American Servers

Active Accounts Per Faction: 49% / 51%
Relative Average Exp. Earning Rate per Time Unit: 50% / 50%
Relative Average RP Earning Rate per Time Unit: 50% / 50%
Average Exp. Per Character: 50% / 50%
Average RP Per Character: 50% / 50%

Monolith

Active Accounts Per Faction: 44% / 56%
Relative Average Exp. Earning Rate per Time Unit: 50% / 50%
Relative Average RP Earning Rate per Time Unit: 50% / 50%
Average Exp. Per Character: 51% / 49%
Average RP Per Character: 51% / 49%

SOURCE

So what does this say?  From the looks of it, it would show  a near even pairing of the two factions with a slight advantage going to Destruction on the Monolith servers.  The thing is, it gives us no useful information, such as an hourly breakdown of the two factions and in what tiers.  This is a good primer but not sufficient.

What can I say?  I’m a numbers person.  I want the breakdown of all the data in the game so I can determine if something is worth my time.  But sadly the devs have come out and said they will never give exact numbers as they don’t want people gaming the system.  Mythic has been forthcoming with most of what they do, but giving calculations or any numbers they’ve always been cryptic at best.  Overall faction population numbers is a start, sort of.

In the Beginning…

Well, we all have to begin somewhere, even if it is actually starting over.  What is WAR Games?  Is it games about WAR?  Well, sort of.  This blog is my take on current status of gaming in all forms, but currently it will be mostly about WAR, that is Warhammer Online: Age of Reckoning as it is the MMO I am currently playing.

For those that play WAR, I play primarily a shaman, Gorlik, on the Phoenix Throne server.  So if ya want ta join me wif da WAAAGH!  feels free ta holla.  If yer on da Orda side, Zog off!

WAR

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