Did somebody say they wanted bug fixes?

Mythic in it’s Bitter Rivals Patch 1.2 Public Test Server patch notes is finally addressing numerous bugs and balance issues.  Some of the rumors and opinions that came from Comic Con NY come to fruition, such as the nerf to the White Lion’s Fetch! ability becoming more in line with the Maruader’s Terrible Embrace.

Also, I am grateful on some of the changes to the Shaman, and not so on others. Do sumfin’ useful will now be useful as it will absorb more damage and Gather ’round will cast quicker and heal more. Both very good. But ”
* Gedup!: This ability’s build time has reduced, but its cooldown time has been increased.: not so good. I already have the instant tactic spec’ed for this and now that seems pointless. They don’t say what the longer cooldown period is either, so it may prove we’re no longer the best rezzers in the game; which was something since we are far from being the best healers.

Overall though I like it. They’ve addressed every class in some way, some more, some less, but everyone got something looked at.

I’ll address this more later…time ta WAAAGH!

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