We play it, we love it, Warhammer Online: Age of Reckoning, and finally we’re starting to get some of the numbers for which we’ve been asking, sort of.
The numbers being addressed at this time are faction populations. The numbers per server are not given but it still gives a good overview of the number of Order vs. Destruction. They break it down between Monolith and North American servers with the following figures (first set of numbers for Order, second for Destruction):
Average of All North American Servers
Active Accounts Per Faction: 49% / 51%
Relative Average Exp. Earning Rate per Time Unit: 50% / 50%
Relative Average RP Earning Rate per Time Unit: 50% / 50%
Average Exp. Per Character: 50% / 50%
Average RP Per Character: 50% / 50%
Monolith
Active Accounts Per Faction: 44% / 56%
Relative Average Exp. Earning Rate per Time Unit: 50% / 50%
Relative Average RP Earning Rate per Time Unit: 50% / 50%
Average Exp. Per Character: 51% / 49%
Average RP Per Character: 51% / 49%
So what does this say? From the looks of it, it would show a near even pairing of the two factions with a slight advantage going to Destruction on the Monolith servers. The thing is, it gives us no useful information, such as an hourly breakdown of the two factions and in what tiers. This is a good primer but not sufficient.
What can I say? I’m a numbers person. I want the breakdown of all the data in the game so I can determine if something is worth my time. But sadly the devs have come out and said they will never give exact numbers as they don’t want people gaming the system. Mythic has been forthcoming with most of what they do, but giving calculations or any numbers they’ve always been cryptic at best. Overall faction population numbers is a start, sort of.
