After doing some further reading on Darfall and some comments from a guildie, I felt a retraction of sorts was in order for my article referencing Darkfall. The details on their site, http://www.darkfallonline.com , show a lot of innovations and creativity that I simply did not give them credit for.
First, although not completely new, something I haven’t seen since the original Everquest and with many improvements, you must aim at your target in order to hit it. This goes for spells, archery, and melee. This feature alone would make this game worth it for me.
It has a robust alignment system as well. I think every MMO should have some sort of alignment/faction system, and from the hype on this, it’s done well in Darkfall. Even though you play an Ork, it shouldn’t make you automatically evil, just perhaps inclined to such.
Without going in to detail of all the features of the game, I will say this. My last article was about MMO innovation, and Darkfall answers a lot of what I was calling for there. If it wasn’t for the fact that I am waiting for a decent SciFi MMO (Champions may have me here ‘cuz I like the superhero genre as well), and the fact they have female orks
I would definitely try this game out.
